Mar. 9th, 2008

heron61: (Heron)
Several people on my f-list have either had car accidents or known someone in a car accident recently, and so I've decided to post some information about dealing with them that [ profile] teaotter has uncovered, both in the process of reading about all of the many car accidents and the aftermath thereof which she has dealt with in her job, and also as a result of her own car accident in 2000, and watching my parents deal with results of their car accident (that oddly occurred in the same week as hers). In both cases, and in many of the car accidents Becca encounters in her job, no one was seriously hurt, everyone wore seat-belts. There were no broken bones, and in most cases nothing requiring stitches or in fact any significant medical treatment. However, in many cases (as happened with my mother), the person had some pain and stiffness from being shaken around, and this continued, and (as in the case of my mother) caused serious chronic pain that lasted almost two years.

From her own experience and from a bunch of reading about accidents, Becca's advice is:
  1. As soon as possible afterwards, get x-rays, the auto insurance (in the US) will always pay for this.

  2. Equally soon, drink lots of fluids and take anti-inflammatories (aspirin and ibuprofen both work well) regularly and in moderate dosages for at least the next few days).

  3. Get acupuncture &/or a professional massage [[1]] within the first few days after the accident, preferably as soon as possible. Auto-insurance may or may not pay for acupuncture, but it's worth doing anyway. Typically, auto-insurance will pay for a professional massage. In both cases, tell the person providing either one what the acupuncture or massage is for, and among other things they will write out the bill in such a way that it's likely to get reimbursed (or in the case of the massage, certainly will be).

  4. (and most importantly) within 1-5 days, the person will almost certainly have some degree of stiffness and pain from the accident. Make certain the person does not simply ignore this pain and assume it will get better - typically if someone does this (as Becca did not, but as my mother did) the pain and stiffness gets worse and can last up to several years. Taking anti-inflammatories, going to a (good) doctor of suggestions about physical therapy (which will also be covered) or other drugs, and more acupuncture or massage (along with continuing to drink extra fluids) are the ways to keep this problem from lasting more than a few weeks.

[[1]] I specifically do not recommend going to see a chiropractor, because while acupuncture does not work for everyone, I've known and read about many people who have used it and have never encountered a case where it has harmed someone. In contrast, I've both read about and known people who have ended up having severe and occasionally lasting pain that was caused by going to a chiropractor. As a result, I'd never go to one or recommend that anyone go to one.
heron61: (Default)
I went with Aaron and Daire to see the 1986, John Carpenter film Big Trouble in Little China at a nearby 2nd run and revival theater. We'd all seen it at least 3 or 4 times previously, but none of us had seen it in the past decade. Seeing it again, it was simultaneously amusingly dated (in everything from the gender rules and clothes, to the huge neon skull) and a whole lot of fun. After the film, Daire remarked that this was to his (and my) knowledge the first US film that used both wire-fu and Chinese magic and mysticism. It then occurred to me, that I owed much of my writing career to it.

Specifically, one of the obvious inspirations for the RPG Feng_Shui (which was obviously also inspired by the original source material). Feng Shui was an equally obvious influence on Exalted, and I know that the first developer of Exalted, [ profile] byzantine_ruins not only was a huge fan of Feng_Shui, he also considered it a major inspiration for Exalted. Given that I've written almost as much for Exalted, as I have for most other RPGs combined, it was one of the games that both made me a lot of money and majorly increased my reputation as a game designer. Ultimately, I owe much of my current (somewhat overworked) success to Big Trouble in Little China.

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